pong dingus

This commit is contained in:
Kees Guequierre 2019-10-17 18:16:22 +02:00
parent 119d04a67d
commit a9c18a7776
5 changed files with 422 additions and 0 deletions

279
DisplaydriverPong1.ino Normal file
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#include <avr/pgmspace.h>
#include "ht1632.h"
#define P1WIN 0
#define P2WIN 1
#define PONG 2
#define FIVE 3
#define FOUR 4
#define THREE 5
#define TWO 6
#define ONE 7
#define CLS 8
/*
* Set these constants to the values of the pins connected to the SureElectronics Module
*/
static const byte ht1632_data = 6; // Data pin (pin 7)
static const byte ht1632_wrclk = 7; // Write clock pin (pin 5)
static const byte ht1632_cs[] = {8,9}; // Chip Select (1, 2, 3, or 4)
static const byte ht1632_displays = 2; // Number of displays
static const byte bitmaps[][128]={
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,8,3,12,6,6,12,3,8,1,0,0,15,15,15,15,0,3,0,6,0,12,0,12,0,6,0,3,15,15,15,15,0,0,0,0,15,15,15,15,0,0,0,0,15,15,15,15,6,0,3,0,1,8,0,12,0,6,0,3,15,15,15,15,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,15,15,15,0,3,0,6,0,12,0,12,0,6,0,3,15,15,15,15,0,0,0,0,15,15,15,15,0,0,0,0,15,15,15,15,6,0,3,0,1,8,0,12,0,6,0,3,15,15,15,15,0,0,8,1,12,3,6,6,3,12,1,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{1,2,3,4,15,0,15,0,13,0,8,0,13,0,8,0,13,0,8,0,15,0,8,0,7,0,0,0,0,0,0,0,7,0,14,0,15,0,15,12,3,12,3,12,3,15,15,7,14,0,0,15,15,15,15,6,0,3,0,1,8,0,12,15,15,15,15,0,0,7,14,15,15,12,3,13,11,13,11,13,15,5,14},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,15,10,15,11,13,11,13,11,13,11,13,11,13,15,12,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,8,7,8,13,8,13,8,13,8,15,15,15,15,1,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,2,12,3,12,3,13,11,13,11,13,11,15,15,7,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,3,12,7,12,15,12,11,13,11,13,3,15,3,6,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,3,15,15,15,15,0,3,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
{0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}
};
byte ht1632_shadowram[128];
/*
* ht1632_writebits
* Write bits (up to 8) to h1632 on pins ht1632_data, ht1632_wrclk
* Chip is assumed to already be chip-selected
* Bits are shifted out from MSB to LSB, with the first bit sent
* being (bits & firstbit), shifted till firsbit is zero.
*/
void ht1632_chipselect(byte chipno)
{
digitalWrite(chipno, 0);
}
void ht1632_chipfree(byte chipno)
{
digitalWrite(chipno, 1);
}
void ht1632_writebits (byte bits, byte firstbit)
{
while (firstbit) {
digitalWrite(ht1632_wrclk, LOW);
if (bits & firstbit) {
digitalWrite(ht1632_data, HIGH);
}
else {
digitalWrite(ht1632_data, LOW);
}
digitalWrite(ht1632_wrclk, HIGH);
firstbit >>= 1;
}
}
static void ht1632_sendcmd (byte command,byte cs)
{
ht1632_chipselect(cs); // Select chip
ht1632_writebits(HT1632_ID_CMD, 1<<2); // send 3 bits of id: COMMMAND
ht1632_writebits(command, 1<<7); // send the actual command
ht1632_writebits(0, 1); /* one extra dont-care bit in commands. */
ht1632_chipfree(cs); //done
}
static void ht1632_senddata (byte address, byte data, byte cs)
{
ht1632_chipselect(cs); // Select chip
ht1632_writebits(HT1632_ID_WR, 1<<2); // send ID: WRITE to RAM
ht1632_writebits(address, 1<<6); // Send address
ht1632_writebits(data, 1<<3); // send 4 bits of data
ht1632_chipfree(cs); // done
}
static void ht1632_sendshadowram ()
{
for(byte cs=0;cs<ht1632_displays;cs++){
ht1632_chipselect(ht1632_cs[cs]); // Select chip
ht1632_writebits(HT1632_ID_WR, 1<<2); // send ID: WRITE to RAM
ht1632_writebits(0,1<<6); // Send address
for(byte i=cs*64;i<((cs+1)*64);i++)
ht1632_writebits(ht1632_shadowram[i], 1<<3); // send 4 bits of data
ht1632_chipfree(ht1632_cs[cs]); // done
}
}
void setup () // flow chart from page 17 of datasheet
{
pinMode(ht1632_wrclk, OUTPUT);
pinMode(ht1632_data, OUTPUT);
for(byte j=0;j<ht1632_displays;j++){
pinMode(ht1632_cs[j], OUTPUT);
digitalWrite(ht1632_cs[j], HIGH); /* unselect (active low) */
ht1632_sendcmd(HT1632_CMD_SYSDIS,ht1632_cs[j]); // Disable system
ht1632_sendcmd(HT1632_CMD_COMS10,ht1632_cs[j]); // 16*32, PMOS drivers
ht1632_sendcmd(HT1632_CMD_MSTMD,ht1632_cs[j]); /* Master Mode */
ht1632_sendcmd(HT1632_CMD_SYSON,ht1632_cs[j]); /* System on */
ht1632_sendcmd(HT1632_CMD_LEDON,ht1632_cs[j]); /* LEDs on */
ht1632_sendcmd(HT1632_CMD_PWM | 15 ,ht1632_cs[j]); /* pwm off */
for (byte i=0; i<64; i++)
ht1632_senddata(i, 15,ht1632_cs[j]); // clear the display!
delay(100);
for (byte i=0; i<64; i++)
ht1632_senddata(i, 0,ht1632_cs[j]); // clear the display!
}
randomSeed(analogRead(0));
}
void plot (char x, char y, char val)
{
char addr, bitval, offset;
/*
* The 4 bits in a single memory word go DOWN, with the LSB
* (last transmitted) bit being on top. However, writebits()
* sends the LSB first, so we have to do a sort of bit-reversal
* somewhere. Here, this is done by shifting the single bit in
* the opposite direction from what you might expect.
*/
// offset = (y&B11111000)<<3; // compute offset (for y>7)
offset = y>>3;
bitval = 8>>(y&3); // compute which bit will need set
addr = (x<<1) + ((y&B00000111)>>2) + (offset<<6); // compute which memory word this is in
if (val) { // Modify the shadow memory
ht1632_shadowram[addr] |= bitval;
} else {
ht1632_shadowram[addr] &= ~bitval;
}
// Now copy the new memory value to the display
//for(byte j=0;j<ht1632_displays;j++){
ht1632_senddata(addr, ht1632_shadowram[addr],ht1632_cs[offset]);
//}
}
void showbitmap(char bitmap){
byte i;
for(i=0;i<128;i++){
ht1632_shadowram[i]=bitmaps[bitmap][i];
}
ht1632_sendshadowram();
}
void game()
{
// x & y scaled by 8
int X=16*8;
int Y=4*8;
int Xo=X;
int Yo=Y;
int XRC=8;
int YRC=2;
byte p1s=0; //p1 score
byte p2s=0; //p2 score
byte i;
signed char p1b=7;
signed char p2b=56;
byte bs=2;
while(p1s<8 && p2s<8) {
X+=XRC;
Y=Yo+YRC;
if(X>231){X=231; XRC=-XRC; YRC=random(0,16);}
if(X<23) {
if((p1b>Y-13) & (p1b<Y+13)){
X=23;
XRC=-XRC;
YRC=(Y-p1b)>>1;
} else {
p2s++;
delay(500);
Y=32;
X=128;
XRC=8;
}
}
if(Y>127) {Y=127; YRC=-YRC;}
if(Y<0) {Y=0; YRC=-YRC;}
plot(X>>3,Y>>3,1);
if((X>>3!=Xo>>3) | (Y>>3!=Yo>>3)) plot(Xo>>3,Yo>>3,0);
Xo=X;
Yo=Y;
// plot score
// if(p1s>0) plot(0,p1s-1,1);
// if(p2s>0) plot(31,8-p2s,1);
if(random(0,2)==1){
if(random(0,50)==1) p1s++;
if(p1s>8){
p1s=0;
for(i=0;i<8;i++) {plot(0,i,0);}
}
}
// for(i=0;i<8;i++) {plot(2,i,0);}
// p1b=analogRead(1)>>6;
// if(p1b>Y){
// p1b+=bs;
// }else{
// p1b+=-bs;
// }
// if(p1b<8) {plot(2,0,1);plot(2,1,1);plot(2,2,1);p1b=7;}
// else if(p1b>55) {plot(2,5,1);plot(2,6,1);plot(2,7,1);p1b=56;}
// else {plot(2,(p1b>>3)-1,1);plot(2,(p1b>>3),1);plot(2,(p1b>>3)+1,1);}
// for(i=0;i<8;i++) {plot(29,i,0);}
// if(p2b>Y){
// p2b+=bs;
// }else{
// p2b+=-bs;
// }
// p2b=Y;
// if(p2b<8) {plot(29,0,1);plot(29,1,1);plot(29,2,1); p2b=7;}
// else if(p2b>55) {plot(29,5,1);plot(29,6,1);plot(29,7,1);p2b=56;}
// else {plot(29,(p2b>>3)-1,1);plot(29,(p2b>>3),1);plot(29,(p2b>>3)+1,1);}
delay(100);
}
if(p1s==8){
showbitmap(P1WIN);
} else {
showbitmap(P2WIN);
}
delay(1000);
}
void test(){
plot(1,0,1);
plot(1,1,1);
plot(1,2,1);
plot(1,3,1);
plot(1,4,1);
plot(1,5,1);
plot(1,6,1);
plot(1,7,1);
plot(1,8,1);
plot(1,9,1);
plot(2,8,1);
}
void loop(){
showbitmap(PONG);
// delay(500);
// showbitmap(FIVE);
// delay(500);
// showbitmap(FOUR);
// delay(500);
// showbitmap(THREE);
// delay(500);
// showbitmap(TWO);
// delay(500);
// showbitmap(ONE);
// delay(500);
// showbitmap(CLS);
// game();
// test();
}

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bitmaps.txt Normal file
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-- title screen
0012345678901234567890123456789012
01.##### ..####..#...##..####..##.
02.######.######.##..##.######.##.
03.##..##.##..##.###.##.##..##.##.
04.##..##.##..##.######.##.....##.
05.######.##..##.##.###.##.....##.
06.#####..##..##.##..##.##.....##.
07.##.....##..##.##..##.##.....##.
08.##.....##..##.##..##.##.....##.
09.##.....##..##.##..##.##.....##.
10.##.....##..##.##..##.##.....##.
11.##.....##..##.##..##.##.###.##.
12.##.....##..##.##..##.##.###.##.
13.##.....##..##.##..##.##..##.##.
14.##.....##..##.##..##.##..##....
15.##.....######.##..##.######.##.
16.##......####..##..##..####..##.
-- anim 1
0012345678901234567890123456789012
01##..##..##..##..##..##..##..##..
02#..##..##..##..##..##..##..##..#
03..##..##..##..##..##..##..##..##
04.##..##..##..##..##..##..##..##.
05##..##..##..##..##..##..##..##..
06#..##..##..##..##..##..##..##..#
07..##..##..##..##..##..##..##..##
08.##..##..##..##..##..##..##..##.
09.##..##..##..##..##..##..##..##.
10..##..##..##..##..##..##..##..##
11#..##..##..##..##..##..##..##..#
12##..##..##..##..##..##..##..##..
13.##..##..##..##..##..##..##..##.
14..##..##..##..##..##..##..##..##
15#..##..##..##..##..##..##..##..#
16##..##..##..##..##..##..##..##..

68
convert.php Normal file
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<?php
$z=0;
$max=0;
$in=fopen("bitmaps.txt","r");
while(!feof($in)) {
$line=fgets($in,100);
print_r($line);
list($NULL,$data0)=explode(" ",trim(fgets($in,100)));
list($NULL,$data1)=explode(" ",trim(fgets($in,100)));
list($NULL,$data2)=explode(" ",trim(fgets($in,100)));
list($NULL,$data3)=explode(" ",trim(fgets($in,100)));
list($NULL,$data4)=explode(" ",trim(fgets($in,100)));
list($NULL,$data5)=explode(" ",trim(fgets($in,100)));
list($NULL,$data6)=explode(" ",trim(fgets($in,100)));
list($NULL,$data7)=explode(" ",trim(fgets($in,100)));
$width[$z]=strlen($data0);
if(strlen($data0)>$max) $max=strlen($data0);
for($i=0;$i<strlen($data0);$i++){
$d0=($data0[$i]=='.'?0:1<<3);
$d1=($data1[$i]=='.'?0:1<<2);
$d2=($data2[$i]=='.'?0:1<<1);
$d3=$data3[$i]=='.'?0:1;
$D=$d0+$d1+$d2+$d3;
$d0=($data4[$i]=='.'?0:1<<3);
$d1=($data5[$i]=='.'?0:1<<2);
$d2=($data6[$i]=='.'?0:1<<1);
$d3=$data7[$i]=='.'?0:1;
$L=$d0+$d1+$d2+$d3;
$upper[$z][]=$D;
$lower[$z][]=$L;
}
$z++;
}
echo "char f_width[$z]={";
for($i=0;$i<$z;$i++) echo $width[$i].",";
echo "};\n";
echo "char f_upper[$z][$max]={";
for($i=0;$i<$z;$i++){
echo "{";
for($j=0;$j<$max;$j++) {
if(isset($upper[$i][$j]))
echo $upper[$i][$j].",";
else
echo "0,";
}
echo "},";
}
echo "};\n";
echo "char f_lower[$z][$max]={";
for($i=0;$i<$z;$i++){
echo "{";
for($j=0;$j<$max;$j++) {
if(isset($lower[$i][$j]))
echo $lower[$i][$j].",";
else
echo "0,";
}
echo "},";
}
echo "};\n";
?>

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font.h Normal file
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@ -0,0 +1,4 @@
char f_width[95] PROGMEM={3,2,4,6,8,8,7,2,3,3,8,4,3,4,2,7,6,4,6,6,6,6,6,6,6,6,2,3,4,4,4,6,6,6,6,6,6,6,6,6,6,4,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,6,3,7,3,4,4,3,6,6,6,6,6,5,6,6,2,5,6,3,6,6,6,6,6,6,6,5,6,6,6,6,6,6,4,2,4,6};
char f_upper[760] PROGMEM={0,0,0,0,0,0,0,0,15,0,0,0,0,0,0,0,12,0,12,0,0,0,0,0,1,3,1,3,1,0,0,0,2,5,5,15,5,5,4,0,4,10,4,1,2,4,8,0,6,9,9,7,1,2,0,0,12,0,0,0,0,0,0,0,7,8,0,0,0,0,0,0,8,7,0,0,0,0,0,0,9,5,3,15,3,5,9,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,2,4,0,0,7,8,8,8,7,0,0,0,4,15,0,0,0,0,0,0,4,8,9,9,6,0,0,0,8,9,9,9,6,0,0,0,1,2,4,15,0,0,0,0,14,10,10,10,11,0,0,0,7,10,10,10,1,0,0,0,8,8,9,10,12,0,0,0,6,9,9,9,6,0,0,0,7,8,8,8,7,0,0,0,2,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,1,2,4,0,0,0,0,0,1,1,1,0,0,0,0,0,4,2,1,0,0,0,0,0,4,8,8,9,6,0,0,0,7,8,9,10,15,0,0,0,7,9,9,9,7,0,0,0,15,9,9,9,6,0,0,0,7,8,8,8,4,0,0,0,15,8,8,8,7,0,0,0,15,9,9,8,8,0,0,0,15,9,9,9,8,0,0,0,7,8,8,9,5,0,0,0,15,1,1,1,15,0,0,0,8,15,8,0,0,0,0,0,0,0,8,15,8,0,0,0,15,1,1,2,12,0,0,0,15,0,0,0,0,0,0,0,15,4,2,4,15,0,0,0,15,4,2,1,15,0,0,0,7,8,8,8,7,0,0,0,15,9,9,9,6,0,0,0,7,8,8,8,7,0,0,0,15,9,9,9,6,0,0,0,6,9,9,9,4,0,0,0,8,8,15,8,8,0,0,0,15,0,0,0,15,0,0,0,15,0,0,0,15,0,0,0,15,0,0,0,15,0,0,0,12,2,1,2,12,0,0,0,14,1,1,1,14,0,0,0,8,8,9,10,12,0,0,0,15,8,0,0,0,0,0,0,4,2,1,0,0,0,0,0,8,15,0,0,0,0,0,0,4,8,4,0,0,0,0,0,0,0,0,0,0,0,0,0,8,4,0,0,0,0,0,0,0,2,2,2,1,0,0,0,3,0,0,0,0,0,0,0,1,2,2,2,1,0,0,0,0,0,0,0,3,0,0,0,1,2,2,2,1,0,0,0,0,1,2,2,0,0,0,0,0,1,1,1,0,0,0,0,3,0,0,0,0,0,0,0,5,0,0,0,0,0,0,0,0,0,0,5,0,0,0,0,7,1,0,1,2,0,0,0,4,7,0,0,0,0,0,0,3,2,1,2,1,0,0,0,3,1,2,2,1,0,0,0,1,2,2,2,1,0,0,0,1,1,1,1,0,0,0,0,0,1,1,1,1,0,0,0,3,1,2,2,1,0,0,0,1,2,2,2,0,0,0,0,1,3,1,0,0,0,0,0,3,0,0,0,3,0,0,0,3,0,0,0,3,0,0,0,3,0,0,0,3,0,0,0,2,1,0,1,2,0,0,0,3,0,0,0,3,0,0,0,2,2,2,3,2,0,0,0,1,6,8,0,0,0,0,0,15,0,0,0,0,0,0,0,8,6,1,0,0,0,0,0,4,8,4,2,4,0,0,0};
char f_lower[760] PROGMEM={0,0,0,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,4,14,4,14,4,0,0,0,4,4,4,14,4,4,8,0,2,4,8,0,4,10,4,0,12,2,2,2,12,14,8,0,0,0,0,0,0,0,0,0,12,2,0,0,0,0,0,0,2,12,0,0,0,0,0,0,2,4,8,14,8,4,2,0,8,12,8,0,0,0,0,0,1,2,0,0,0,0,0,0,8,8,8,0,0,0,0,0,2,0,0,0,0,0,0,0,2,4,8,0,0,0,0,0,12,2,2,2,12,0,0,0,2,14,2,0,0,0,0,0,6,10,2,2,2,0,0,0,2,2,2,2,12,0,0,0,8,8,8,14,8,0,0,0,4,2,2,2,12,0,0,0,12,2,2,2,12,0,0,0,0,14,0,0,0,0,0,0,12,2,2,2,12,0,0,0,0,10,10,10,12,0,0,0,4,0,0,0,0,0,0,0,1,2,0,0,0,0,0,0,0,8,4,0,0,0,0,0,4,4,4,0,0,0,0,0,4,8,0,0,0,0,0,0,0,0,10,0,0,0,0,0,12,2,10,10,10,0,0,0,14,0,0,0,14,0,0,0,14,2,2,2,12,0,0,0,12,2,2,2,4,0,0,0,14,2,2,2,12,0,0,0,14,2,2,2,2,0,0,0,14,0,0,0,0,0,0,0,12,2,2,2,14,0,0,0,14,0,0,0,14,0,0,0,2,14,2,0,0,0,0,0,4,2,2,12,0,0,0,0,14,0,0,8,6,0,0,0,14,2,2,2,2,0,0,0,14,0,0,0,14,0,0,0,14,0,0,0,14,0,0,0,12,2,2,2,12,0,0,0,14,0,0,0,0,0,0,0,12,2,6,2,13,0,0,0,14,0,0,0,14,0,0,0,4,2,2,2,12,0,0,0,0,0,14,0,0,0,0,0,12,2,2,6,12,0,0,0,0,12,2,12,0,0,0,0,14,4,8,4,14,0,0,0,6,8,0,8,6,0,0,0,0,0,14,0,0,0,0,0,6,10,2,2,2,0,0,0,14,2,0,0,0,0,0,0,0,0,0,8,4,2,0,0,2,14,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,0,0,0,0,12,10,10,10,14,0,0,0,14,10,10,10,4,0,0,0,12,2,2,2,4,0,0,0,4,10,10,10,14,0,0,0,12,10,10,10,8,0,0,0,8,14,8,0,0,0,0,0,8,5,5,5,14,0,0,0,14,8,8,8,6,0,0,0,14,0,0,0,0,0,0,0,2,1,1,14,0,0,0,0,14,0,8,4,2,0,0,0,0,14,0,0,0,0,0,0,14,0,0,0,14,0,0,0,14,0,0,0,14,0,0,0,12,2,2,2,12,0,0,0,15,4,4,4,8,0,0,0,8,4,4,4,15,0,0,0,14,0,0,0,0,0,0,0,0,10,10,10,4,0,0,0,0,12,2,2,0,0,0,0,12,2,2,4,14,0,0,0,8,4,2,4,8,0,0,0,12,2,4,2,12,0,0,0,2,4,8,4,2,0,0,0,8,5,5,5,14,0,0,0,2,6,10,2,2,0,0,0,0,12,2,0,0,0,0,0,14,0,0,0,0,0,0,0,2,12,0,0,0,0,0,0,0,0,0,0,0,0,0,0};

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/*
* ht1632.h
* defintions for Holtek ht1632 LED driver.
*/
#if !defined(DEBUGPRINT)
#define DEBUGPRINT(fmt, args...)
#endif
/*
* commands written to the chip consist of a 3 bit "ID", followed by
* either 9 bits of "Command code" or 7 bits of address + 4 bits of data.
*/
#define HT1632_ID_CMD 4 /* ID = 100 - Commands */
#define HT1632_ID_RD 6 /* ID = 110 - Read RAM */
#define HT1632_ID_WR 5 /* ID = 101 - Write RAM */
#define HT1632_CMD_SYSDIS 0x00 /* CMD= 0000-0000-x Turn off oscil */
#define HT1632_CMD_SYSON 0x01 /* CMD= 0000-0001-x Enable system oscil */
#define HT1632_CMD_LEDOFF 0x02 /* CMD= 0000-0010-x LED duty cycle gen off */
#define HT1632_CMD_LEDON 0x03 /* CMD= 0000-0011-x LEDs ON */
#define HT1632_CMD_BLOFF 0x08 /* CMD= 0000-1000-x Blink ON */
#define HT1632_CMD_BLON 0x09 /* CMD= 0000-1001-x Blink Off */
#define HT1632_CMD_SLVMD 0x10 /* CMD= 0001-00xx-x Slave Mode */
#define HT1632_CMD_MSTMD 0x14 /* CMD= 0001-01xx-x Master Mode */
#define HT1632_CMD_RCCLK 0x18 /* CMD= 0001-10xx-x Use on-chip clock */
#define HT1632_CMD_EXTCLK 0x1C /* CMD= 0001-11xx-x Use external clock */
#define HT1632_CMD_COMS00 0x20 /* CMD= 0010-ABxx-x commons options */
#define HT1632_CMD_COMS01 0x24 /* CMD= 0010-ABxx-x commons options */
#define HT1632_CMD_COMS10 0x28 /* CMD= 0010-ABxx-x commons options */
#define HT1632_CMD_COMS11 0x2C /* CMD= 0010-ABxx-x commons options */
#define HT1632_CMD_PWM 0xA0 /* CMD= 101x-PPPP-x PWM duty cycle */